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The Arsenal Files 8
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The Arsenal Files Collection #8 (Arsenal Computer) (1996).ISO
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g_quake
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quma10.zip
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QUMA10.TXT
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1996-08-30
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QuMa v1.0
-----------------------------------
QuMa (pronounced kyoo-muh) is a utility for creating maps for use with the game Quake.
Features include:
-Easy to learn interface
Standard Windows 95 user interface
Context menus specific to the active window
Toolbars for common functions
-Load/Save .MAP files
-3D camera view
uses Direct3D for hardware acceleration
with/without lighting
wireframe/solid block
acts like pov games (moving , turning)
-top down & side 2D views
-resizable snap to grid
-cut, copy and paste (in same or different maps)
-simple entity selection/creation/modification
intelligent flags (shows proper flags avaliable depending on the type of entity)
-Simple entity tagging for creating triggers and targets (e.g. buttons, doors, & platforms)
-Brush operations:
clipping to an arbitray plane
subtracting from other brushes (make holes in walls, etc.)
arbitrary scaling & rotation
-support for stand alone brush files (for saving a structure by itself for later use)
-extendable entity list (in case you have your own quake-c entities to add)
-texture browser
-easy instant stairs
Home Page: http://www.teleport.com/~benw/quma
It has everything you need to run QuMa or has a direct link to a page that does have the
right files.
Requirements:
Windows95 with DirectX 2 (DirectX 2 installer available from the QuMa home page)
Wad2 files with quake palettes
QBsp, Light, Vis (map building utilities from id software)
Registered Copy of Quake (if you want to play the maps)
Installation:
Just unzip the quma10.zip file into a directory of its own and double click on the quma.exe
file to run it. See the Readme files for help on making maps.